Realm of Empires Suggestions

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  1. Edit troops in combat preset

    would be nice if you can edit the number and change the troops in combat preset

    2 votes
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    • 1 vote
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      • Make window more friendly

        Give more information in the preset window like originating village for the attack and land time on the selected village.

        1 vote
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        • 1 vote
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          • Add preset support

            Right now if you try to preset support it turns into an attack. Would make trip wires so much faster.

            33 votes
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            • Make the Combat preset Tutorial

              hello actually the Combat preset window says , "Drag units into Map UI" wich doesnt work , i found out after 20 min that the preset are shown under the village window , so a little tutorial window would be appreciated for new players like me , thx anyway i like a lot that option.

              1 vote
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              • Attack time lag

                There is a definite time lag on sending attacks. When hitting the attack button on a particular landing time, there can be 10 to 12 seconds delay from the time you pushed the button at to the exact landing times. This means you cannot land precision times without factoring in this lag and it has set govs landing before clearers.
                Please identify and resolve this

                1 vote
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                • to delete the combat presets...

                  please delete the combat presets, cause gov-timing is to easy with it... the chances for the defender will be eliminated... real bad feature if it includes govs...

                  7 votes
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                    Thank you, but we do not share your worries, so we’d need to see a LOT more votes to consider this

                  • Make the Combat Presets More User Friendly

                    The problem I see with the combat presets is you can only send auto attacks using the preset from one village at a time. So if I'm scrolling around the map sending auto preset attacks, I have to go back and switch villages to send troops from somewhere else then go find the spot where I was. It'd so confusing. Would be nice to have a drop down menu on the map where we pick the village where we want the troops to come from.

                    And also, the preset list extends horizontally, which starts to cover up the map and…

                    6 votes
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                    • 3 votes
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                      • flexible troop amounts. Ex : Send between 100 and 200 spies, whatever is in the village

                        Currently, if you create a preset to send 200 spies, a village with 199 spies will be bypassed. This woudl make sure that we'll send 199 spies, up to the minimum of 100 spies

                        10 votes
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                        • continue with the attack presets

                          Keep them , I am just started to use them while I farm R117. they are great. I can just keep clicking when I have it set up to send from nearest village with avil. troops. Love it. makes quik work. I can see where I will need to switch them around if I am to use them for attacks on player.

                          1 vote
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                          • max troop amounts. Ex: send 1 governor, and ALL knights and ALL light cavalry

                            If I want to send a governor attack, or a clear attack, I might want to send 1 governor with ALL of some troops or all. For example:

                            send 1 governor, and ALL knights and ALL light cavalry

                            6 votes
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                            • max troop amounts, minus some number Ex: send ALL knights and ALL (rams - 5)

                              I might want to send a clearing wave with maximum number of troops, but still want to leave a few rams / trebs so that I can fake from this village. This would allow me to do that. This would send all troops from the village but leave 5 rams:

                              send ALL knights and ALL (rams - 5) and ALL treb

                              3 votes
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